Midrange Drivers

The midranges in the archive, with flight numbers, stability and plastics — and a straight answer on whether you should be throwing one.

Is a midrange right for you?

Midranges are slow, blunt and predictable, and they are where scoring actually happens. They fly closest to their published numbers for the widest range of players, which makes them the most honest disc in the bag — and the best one to practise with.
What it does

Goes where you point it

Speed 4 to 6 with a rounded, blunt rim. Built for control rather than distance: straight lines, tight gaps, controlled approaches and anything inside roughly 300 feet.
What it asks of you

Almost no arm speed

A midrange reaches its rated speed for nearly everyone, which is why it behaves the way the numbers say it will. It also means it hides nothing — if your release is off, a midrange shows you immediately.
The common mistake

Under-using them

Reaching for a driver on a 280-foot hole because it feels like a driver shot. A midrange you can place beats a driver you can't. Most strokes are lost inside midrange range, not outside it.
If you practise one disc
Make it a midrange. It exposes the form problems a driver disguises, and the control you build with it carries straight into every faster disc you throw.

Filters

Brand
By Brand
Flight numbers
By Speed - slider
By Speed - inputs
By Glide - slider
By Glide - inputs
By Turn - slider
By Turn - inputs
By Fade - slider
By Fade - inputs

Discraft

Stable
4
3
-2
2

Discraft

Understable
4
5
-2
1

Innova

red innova stingray
Understable
4
5
-3
1

Innova

Innova Roc

Roc

Overstable
4
4
0
3

Innova

innova-shark
Stable
4
4
0
2

Innova

Innova Vroc blue
Stable
4
4
0
1

Innova

Innova Mako
Stable
4
5
0
0

Innova

Stable
4
5
-2
2

Innova

Innova Wolf
Understable
4
3
-4
1

DGA

Overstable
4
2
0
3

DGA

Stable
4
3
0
2

MVP

MVP Vertex
Understable
4
4
-2
0.5